Geoffrey Ernault
Geoffrey Ernault
Senior Concept Artist and game developer -"Tides of Tethys"
Los Angeles, United States

Summary

SKILLS
∙ Visual and IP Development,Concept art, matte painting, speed painting, roughs and sketches.
∙ Able to do organic and mechanical designs, environments, characters, creatures, and props.
∙ Modeling with real time constraints, low/high poly, unwrapping, texturing.
∙ Deep understanding of Unreal Engine and other game engines for quick environment set up, and then paint over.
∙ Versatile, curious, open-minded, very attentive to critiques, and highly motivated. Great communication skills. Quickly adapts to new work environments, able to work independently and with teams.
∙ Excellent image knowledge (colors, composition, shapes, design, perspective, light etc. ...)
∙ Capacity to create audio FX (Reason, Soundforge, Acid ) and effects ( knowledge of particle systems under Unreal Engine )

WORK HISTORY
∙Riot Games :
Senior Concept Artist on R&D projects 2015 - 2019, including Valorant

∙Guerrilla Games (Sony Cambridge, England ) :
Senior Concept Artist ; March 2014 - July 2015
∙ Helping with developing an IP for emergent technology (RIGS for PSVR)
∙ Concepting environments, weapons, props, and characters.
∙ Creating 3d prototypes and animations to use for final concepts.

Freelance: Concept Artist/Illustrator February 2011 - Present
∙ Duelyst
∙ Hex tcg
∙ Cyanide Studios
∙ Guter-Punkt
∙ Moving Picture Company (MPC)
∙ Nanototem
∙ NaturalMotion
∙ Steve Aoki for music video " Singularity"

∙ Online instructor for CGMA - Digital Painting course
∙ Digital Arts Teacher at New 3dge Paris, France 2013-2014
∙ Taught digital painting and design, did explanations, demos, and paint overs for students.

EDUCATION
L.I.S.A.A 2009 - 2013
Diploma in Video Game & Digital Animation Art in Paris.

SOFTWARE
Photoshop, 3Dsmax, Substance designer/painter, Zbrush, Unreal Engine, and more.

LANGUAGES
French - Native language
English - Fluent
Spanish - Average
Greek - Average
Chinese - Notions
Russian – Notions

WORKSHOPS
Digital Arts Teacher at Odd School in Lisbon, Portugal 2012
Speaker at Trojan Horse was a Unicorn in Lisbon, Portugal 2013
Mentor at Trojan Horse was a Unicorn in Lisbon, Portugal 2014
Mentor at Trojan Horse was a Unicorn in Lisbon, Portugal 2017
IFCC speaker, Croatia, 2015

Articles :

https://kotaku.com/because-robots-dont-get-sunburn-1627249797

https://shop.3dtotal.com/books/3dtotalpublishing/digital-painting-techniques-volume-6?

https://magazine.artstation.com/2014/09/concept-artist-geoffrey-ernault/

CGMA interview:
https://www.youtube.com/watch?v=I96pAskCvRQ

3dtotal:
http://www.3dtotal.com/index_interviews_detailed.php?id=344#.VERO_fnF98E

2DArtist Magazine:
http://www.2dartistmag.com/archive/issues_2014/june/main.html

The Art and Industry podcast :
https://www.youtube.com/watch?v=3kk_0eK21l8

VoxGroovy :
http://www.voxgroovy.is/archives/12764

LayerPaint:
http://www.layerpaint.com/index_interviews_detailed.php?id=157#.XIxs_ChKj-g

CGSociety:
https://cgsociety.org/news/article/3617/a-journey-through-the-colorful-concepts-of-geoffrey-ernault-

Skills

Visual DevelopmentConcept ArtConcept DesignIllustrationMarketing Illustration3D Modeling

Software proficiency

3ds Max
3ds Max
Keyshot
Keyshot
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush

Productions

    • Video Game
      Hex: Shards of Fate
    • Year
      2016
    • Role
      Freelance Concept Artist
    • Company
      Hex Entertainment
    • Video Game
      Duelyst
    • Year
      2016
    • Role
      Freelance Senior Concept Artist
    • Company
      Counterplay Games
    • Video Game
      Battle Chasers:Nightwar
    • Year
      2017
    • Role
      Freelance Senior Concept Artist
    • Company
      Airship Syndicate
    • Video Game
      League of Legends
    • Year
      2009
    • Role
      Senior Concept Artist
    • Company
      Riot Games
    • Video Game
      Rigs
    • Year
      2016
    • Role
      Senior Concept Artist
    • Company
      Guerrilla Games

Experience

  • Senior Concept Artist at Riot Games
    Los Angeles , United States of America
    September 2015 - April 2019

  • Visual Development at Sony Computer Entertainment Europe Cambridge Studio
    Cambridge, United Kingdom
    March 2014 - July 2015